These are old ("vintage") electronic games.
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![]() It's missing the battery cover and instructions, but it works! |
![]() I have two of these, but one is missing the battery cover. |
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![]() The late 1970s was a period of experimentation in merging electronics with traditional games. The release of games like Code Name: Sector coincided with the growing popularity of early video games such as Pong and Space Invaders, as well as the first home computers. Parker Brothers capitalized on this interest in technology by creating a game that felt futuristic and engaging. Code Name: Sector is a vintage electronic board game released by Parker Brothers in 1977. It was one of the first games to incorporate an electronic device as a core gameplay mechanic, combining traditional board game elements with computer-like functionality. This made it a groundbreaking example of early electronic entertainment. The electronic unit was simple by today's standards but innovative for its time. It used a basic algorithm to track and simulate the enemy submarine's movements, providing a degree of unpredictability. Players interacted with the device by entering coordinates, and it responded with clues to help players deduce the enemy's position.
The following exerpt is taken from Electronic Games: Design,
Programming & Troubleshooting, McGraw-Hill, 1979:
Technical Description Code Name: Sector contains a single integrated circuit. This is a custom-make IC which Texas Instruments has designed specifically for Parker Brothers. Based on the TI family of TMS-1000 microprocessors, this IC includes a RAM which can store 64 four-bit words and a ROM which stores 1000 eight-bit words. Also included in the iC are all of the LED drivers. Eleven controls can be reached by pressing a small, recessed button with a ball-point pen. One control adds complexity to the regular program of evasive tactics of the hidden submarine. The other displays the submarine's location and heading. The game is described in U.S. patent 4,171,135. Click on the image below for an advertisement that ran in Popular Science magazine in the late 1970s.
From Consumer Reports magazine, November 1980:
In Code Name: Sector, your mission, should you choose to accept it, is again to seek and destroy a submarine. Unpack this tabletop game and you're faced with a multicolored playing area about one foot square that looks like a topographic map of a piece of ocean floor, complete with grid lines. A control panel consisting of compass rosette, illuminated display, and various push buttons rises at one end of the playing area.
From Time magazine, December 26, 1977:
A couple of years ago an extraordinary little group managed to get a shoe in Parker Brother's door: a Cambridge astronomer named Robert Doyle, his wife Holly, an astrophysicist who taught at Harvard, and her brother Wendl Thomis, a New York computer software expert. They had given themselves a name, MicroCosmos, like a rock group, and what was more interesting, they had an idea: the use of computers in games. Invited back, they brought a working model of the gadget that became Code Name: Sector. Doyle wants to make a million dollars so he can afford to write books on astronomy and invent on the side.
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![]() This may be the oldest all-electronic handheld game.
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Last updated June 10, 2016